Work Completed
- Data source selection
- Conceptual storyboard
Summary
I've made a bunch of decisions this week. I'm going to go with an XML file as the data source
for my game. XML can be handled natively in Flash, and there are plenty of examples around
that will help me along. I've also decided to change platforms a little - instead of Flash
MX, which I learned during the semester (see my Work Contract),
I'm going to use Flash MX 2004. There are a few differences that seem to allow easier use of
XML files in the newer version.
Additionally, I'm going to try to make this game a multiplayer one. It's possible that this
will be cut later, for scoping reasons, but it's what I'm aiming for.
The game will consist of four primary screens - one for entering the players' names, one for
selecting a question to answer, one for ringing in and answering a question, and one for the
end of the game, displaying the high scores. There will also be various animations and changes
to each screen, such as the choices of questions already answered disappearing.
Links
Work On Tap
- More work on look and feel
- Define XML Schema